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Brief DescriptionWe are seeking a talented and detail-oriented 3D Asset Artist with 1–2 years of experience to join our creative team. The ideal candidate will have strong expertise in creating high-quality 3D assets, including props, environments, and characters, optimized for real-time applications. You will collaborate closely with designers, animators, and developers to bring immersive experiences to life for games, simulations, and XR applications. Key Responsibilities:
Create high-quality 3D models, textures, and materials for props, environments, and characters.
Optimize assets for performance across multiple platforms (VR/AR, mobile, and PC).
Collaborate with the art and design teams to maintain a consistent visual style.
Work with shading, lighting, and rendering pipelines to achieve realistic or stylized visuals.
Ensure assets meet technical requirements and are compatible with real-time engines.
Stay updated on the latest industry trends, tools, and workflows to improve asset production.
Preferred Skills
Bachelor’s degree in Animation, Game Design, Fine Arts, or a related field (or equivalent experience).
1–2 years of proven experience as a 3D Asset Artist.
Proficiency in Blender or 3ds Max.
Strong knowledge of Substance Painter, Photoshop, and ZBrush.
Understanding of PBR workflows, topology, and UV mapping.
Strong artistic skills in composition, proportion, and detail.
Ability to work independently as well as in a collaborative team environment.How to Apply: Send your resume and portfolio to hr@technocil.com
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